Anfy Texturemapped 3d Cube 2.3 - Copyright (C) by Fabio Ciucci 1997/98 This applet can map on the faces of a cube any GIF/JPG image, used as texture. This applet contains code by Cristiano Tagliamonte and Martin Zettergren, that I am using under license. Remember that are needed both TmapCube.class , Lware.class and anfy.class. You must upload these 3 .class files and insert the tag on your html document to add this applet to your page. This applet is fully parametrized, so you can change the size and movements of the cube. Here an example of what you have to write in the html (the things anfter the ; are comments with min-max values acceptet): ; Name, Width, Height ; Register code (if you have it) ; URL where go optionally when clicked ; Reglink opened in new frame? ; Name of new frame for reglink ; Statusbar message ; Resolution (1 .. 8) ; Image 1 to load ; Image 2 to load ; Image 3 to load ; Image 4 to load ; Image 5 to load ; Image 6 to load ; Interactive mode ("YES" - "NO") ; Lightning ("YES" - "NO") ; Light power (1..100) ; Light min power (1..511) ; Light max power (1..511) ; X Rotation speed ; Y Rotation speed ; Z Rotation speed ; Optional background image ; Red in background (0 .. 255) ; Green in background (0 .. 255) ; Blue in background (0 .. 255) ; Clear the background ("YES" - "NO") ; File for scrolltext or "NO" ; Txtscroll y offset ; Txtscroll speed ; Txtscroll font name ; Txtscroll bold ("YES" or "NO") ; Txtscroll font size ; Txtscroll shadow ("YES" or "NO") ; Txtscroll color (red component) ; Txtscroll color (green component) ; Txtscroll color (blue component) ; Txtscroll shadow col. (red c.) ; Txtscroll shadow col. (green c.) ; Txtscroll shadow col. (blue c.) ; Txtscroll jump aplitude ; Txtscroll jump speed ; Txtscroll sineshape amplitude ; Txtscroll sineshape movement ; Txtscroll sineangle / pixel ; Memory deallocation delay ; Loading task priority (1..10) ; Task priority (1..10) ; Min. milliseconds/frame for sync Sorry, your browser doesn't suppor Java. ; Message for no java browsers. ; End of applet tag NOTE: Don't place "; comments" on final HTML!!! Copy and paste in your html document this cleared and correct tag, Then, change the images and other parameters: Sorry, your browser doesn't suppor Java. --------- Here detailed instructions about how to change parameters: The credits parameter can't be changed otherwise the applet will not work. To activate the reg parameters read the shareware registration notes. In the "regcode" parameter you have to place the registration code you purchase from the author. If it is correct and the applet is run from the registered domain name, you can use "reglink" parameter, where you can specify an URL where bring user when the applet is clicked. If you set to "YES" regnewframe, you can specify a frame where load the reglink: "_blank" : To load the link in a new blank unnamed browser window. "_self" : To load the link into the same window the applet occupies. "_parent" : To load the link into the immediate FRAMESET parent. "_top" : To load the link into the top body of the window. Otherwise the frame name, for example "myframe1". You can load up to 6 different images to map on the faces of cube. If you place same image name on all 6 image parameters, all faces will display same image, otherwise you can display 2, 3, 4, 5, 6 different images. The best choices are 3 and 6, because with 3 different images palced in the same order of the example below, you will see no duplicate images in same frame, but you have to load 3 only images. If you want to fill all the faces with a different image, you can do it, but consider loading time will increase. The GIF/JPG images MUST be all 256*256 pixels large, otherwise ALL 128*128. No other sizes are allowed, and notice you can't mix 128*128 images with 256*256 images in same cube applet. Or ALL 128*128 or ALL 256*256. Using 256*256 images is useful only when applet size is greater than 150. You can mix GIF and JPG formats in same cube; what you can't mix is image size. Res is a sort of fine resolution. Res=1 mean normal pixel size, res=2 mean doubled pixels etc. With res = 1 the image is better but slower, with res = 2 or 3 the speed is increased but image quality is less. You can activate or deactivate the interactive mode with "interactive" parameter: if set to "YES", user can control cube movements with mouse. Setting the "lightsourced" parameter to "YES" you will enable the phong lightsourcing; setting it to "NO" any shading will be displayed. With "lightpower" you can choose a light intensity from 1 to 100. With lightmin and lightmax parameters, you can chose the darker and lighter allowed, between 1 and 511. With the "rotx", "roty" and "rotz" parameters you can control the rotation speed of the cube. With "backr", "backg" and "backb" parameters you can control the RED, GREEN and BLUE components of the background color. You can load optionally a background image, placing it's name on the "backimage" parameter. This image must be same size as the aplet if res=1, otherwise is res=2, must be half size of the applet, and so on. You can disable the background clear routine setting "NO" to "clearback" parameter, if you like. --------- Optional Scrolltext parameters: You can optionally activate a scrolltext that will scroll over the applet. If you don't need the scrolltext, deactivate it placing "NO" at the "textscroll" parameter. Otherwise you must supply the name of an ASCII text file, where you must write the text that you want to be scrolled. Is supported one only line of text, that can be long as you want. Remember to upload the text file too, if you activate the scrolltext! If activated, here are the parameters: With "textoffset" you choose the Y offset from the top: placing it to 0 the scroll will be placed on the top, for example, and placing a value near the height of the applet it will scroll at the bottom. With "textspeed" parameter you decide the scrolling speed. With "textfont" you choose the font of text. Don't choose a strange or not standard font, not present in all systems. The most common fonts are "Arial", "TimesRoman" and "Courier". If the required font is not present, the most "near" will be used. Setting "textbold" to "YES" you will enlarge a bit the font, otherwise set it to "NO" for normal contours. With "textsize" you can change the size of text font. The most common sizes are: 8,9,10,11,12,14,16,18,20,22,24,26,28,36,48,72. Intermediate values will be scaled to nearest available size. Setting "textshadow" to "YES", a shadow will be added to textscroll. Otherwise, setting it to "NO", any shadow will be "projected". You can choose the color of text with: TextColR = Red component of color (0-255) TextColG = Green component of color (0-255) TextColB = Blue component of color (0-255) For example, 0,0,0 is black, 255,255,255 is white, 255,0,0 is red, 255,255,0 is yellow, 128,128,128 is grey. You can compose any color you want, do it trying manually or use any paint program's color selector to find Red Green Blue components of your desired colors. With TextSColR,TextSColG,TextSColB you can select the color for text shadow. If you like, you can activate the text jumping function. If "TextJumpAmp" is set to "0", any jumping will be shown. But increasing the value will result in text jumping: more aplitute, more high jumps. With "TextJumpSpd" parameter you can select the jumping speed. If you like, you can also activate the sine scroll function. If "TextSineAmp" is set to 0, no sine distortion will be generated. But increasing the value will result in the that the text is waving. The higher amplitude, the more waving. With the "TextSineSpd" parameter you can select the speed of the wave. With the "TextSineAngle" parameter you control how many degrees in a sinewave shape the text will be deformed for each pixel. A higher value gives more distortion. --------- Compatibility parameters: The "memdelay" parameter is useful only to run the applets without problems on some bugged versions of Netscape 3, that don't deallocate correctly the memory allocated, resulting in filling all the memory after a minute the applet is running. This can cause also a system crash in some cases. Last versions of browsers have fixed this problem, but if you want to run the applets on old bugged browsers too, set "memdelay" to low values, like "10" or "16", for example. But this will slow down a lot the applet speed, so you have to choose between speed (memdelay set to 1000 or higher) or slow compatibility with old browsers (memdelay set to 20 or lower). The "priority" parameter is useful mainly when you are running more than one applet in same page, and one slows down or hangs. If this applet run too slow or hangs because other one steal all the CPU power, try increasing the priority. Otherwise, if this applet runs well and others slows down, decrease the priority. Consider the min priority is 1, normal priority is 5, and the max priority is 10. Usually a priority of 3 is ok for single applets. The "priorityL" parameter is the priority when loading images. The "MinSYNC" parameter must be set to a value between 8 and 16 to slow down animation in the case it runs too faster on faster computers or because the applet size is very small. The optimal value seems to be 10, but you can disable this feature placing a value of 0 if you see flickerings or excessive slow down. If the applets steal 100% of CPU power or slows down the browser and Operating System, try increasing MinSYNC until all runs ok. Usually values between 40 and 400 fixes all problems, even if applet slows down for compatibility. --------- Copyright and distribution notices Fabio Ciucci is the author and owner of this applet. You can use freely this applet to enhance your web pages. But since I am the author of the applet, I placed a secret linkware window that will appear if the applet is clicked with mouse, only when the applet is online on a site: it is external to the web browser, so it will not hit the design of your beautyful html page. This small window will simply show my name and ask for a link to my java applets page.. the user can connect to it or cancel, or hide the window and connect after visiting all your pages. I hope this credit part is not a problem for you... In any case, if link is accepted a new browser window will appear and your page will remain on the original window, so you will not lost the visitor. Consider you will use an effect programmed by me, without pay, for FREE! NOTE: You can include the applets archive on CD-ROMS or shareware collections and shareware sites without ask me, but only if you leave the archive(s) unchanged. --------- Fabio Ciucci fabioc@anfiteatro.it http://www.anfiteatro.it/java.html